Made by Hezatzul Entertainment
© All rights reserved 2014 - 2015
You
can
contact
us
either
by
clicking
on
the
-envelope-
icon
which
is
located
at
the
bottom
of
each
page
or
by
sending
a
personal
e-mail
to
“
hezatzul.ent@gmail.com
”.
For FAQ please check the question marks below.
How can we contact you ?
1) What is the vision and further goals of
Hezatzul Entertainment ?
Our
main
priority
is
blending
our
knowledge
of
both
3d
and
game
production
with
the
quality
of
Unreal
Engine
4
to
offer
artifacts
that
are
entertaining,unique
and
have
a
strong
artistic
direction
to
the
game
industry.Another
goal
of
ours
is
contributing
to
education
and
improving
the
quality
of
work
with
our
e-learning
projects
like
we
have
done
in
the
past.At
this
moment
our
priority
for
future
projects
consists
of
our
global
projects
that
we
are
preparing
for
the
STEAM
platform.
2) Do you use external help
in your projects?
For
now,
no
but
we
are
definitely
planning
to
take
both
internal
and
external
help
and
expand
depending
on
the
progress
of
our
projects in the future.
3) Does your company also do the
audio and vocing for your projects?
We
produce
almost
everything
in
a
studio
environment
ourselves
but sometimes we use external voice effect purchases.
4) Can you give information about the types of projects
your company is planning to make in the future?
For
now
3d
interior/exterior,architectual
simulation,FPS
action-
horror
and
fantasy
RPG.Nearly
all
of
them
will
also
support
Oculus Rift.
5) In which platforms do you
intend to present your projects?
Primarily
we
do
presentations
to
the
Windows
platform.
Optionally
in
the
2.
step,we
also
offer
Android
and
IOS
support.We
will
consider
presenting
our
projects
to
Linux,Playstation
and
Xbox
platforms
in
the future.
6) Will you also offer your products
in a physical format?
Because
digital
presentations
are
the
most
practical
option
for
indie
studios,we
are
not
considering
physical
ones
but
depending
on
the
situation we can provide special presentations like Collector's Edition.
7) Were there any companies that
influenced you when entering this sector?
Of
course
there
were
companies
that
we
were
affected
by
their
great
work
but
to
name
a
few
we
can
say
that
we
especially
like
and
admire
Epic
Games,
Tripwire
Interactive,
Bethesda
Game
Studios
and Overkill Entertainment.
8) Do you accept job applications for any
positions in your company at the moment?
Not
at
the
moment
,
our
current
team
members
are
adequate
for
their
tasks;
but
in
case
we
may
need
any
additional
employees,
we
will post application forms in the news section.